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Overview

A dynamic processor that enables precise shaping and control of different parts of your audio's dynamic range with dynamic histograms, intuitive graphical controls, 3D support and more.

Playfair Audio Dynamic Grading - Digital Dowload

Model: 1358-2587
Web Code: 17340967
Sold and shipped by | 4.6 seller rating (53 reviews)

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Seller Return Policy

Warranty

Check with the manufacturer for details.

For Quebec residents: See the Availability Guarantee disclosure in the Specifications section below.

What's included:

  • Downloadable content is non-refundable and non-returnable. When you purchase this item, an electronic code and redemption instructions will be emailed to you, normally within 24 hours of your payment being processed. You will not be shipped a disc or other physical goods. Please make sure you provide the correct email address when placing your order.

DESCRIPTION

With Dynamic Grading, you can precisely shape and control different parts of your audio’s dynamic range. Thanks to its dynamic histograms and intuitive graphical control, advanced dynamic processing becomes easier than ever before.

Land A Punch

Hit your listeners with precise impact. Create depth by placing tracks up front, or at a distance.

Keep the Body in Shape

Usher tracks to their right place in the mix. Make instruments solid as a rock, or shake the dust off and make it groove.

Swipe the Floor

Dial in just the right amount of detail and reverb. Clean up unwanted noise and make your mix shine.

Introducing: The Dynamic Histogram

Dynamic Grading is centered around dynamic histograms. Imagine a really fast-moving level meter, and a superhuman statistician sitting in front of it and gathering statistics of the readings over time.

This kind of graph tells us a lot about audio dynamics. It reveals the dynamic range (the highest and lowest readings) as well which loudness regions are most prominent and how much perceived loudness varies (= how dynamic it is).

A sharp peak in the graph hints at rather static audio with low dynamic range, while a broad and flat shape means there is a lot of dynamic variation.

Intuitive Graphical Control

Remember threshold and ratio knobs? Having to use those when adjusting compressors or expanders was fun while it lasted. But we can do better!

Just specify where the relevant dynamic ranges are in the source audio (left markers), and where you want them to be in the result (right markers). Dynamic histograms guide you to quickly find the sweet spots.

When the target range is narrower than the corresponding source range, this part of the dynamic range will be compressed. If it is wider, it’s an expansion. Simple and seamless!

The Anatomy of Audio Dynamics

In Dynamic Grading, you work independently with the three fundamental dynamic regions.

The body range is where the “meat” of the signal is, such as vocal timbre or note sustains of instruments.

Right above, the punch range is home to transients, consonants, percussive elements and note onsets.

Finally, the floor contains elements like late decay of instrument notes, reverb, or background noise. Think of it as the “space between notes”.

Make Sound Decisions

Tightly control depth perception by adjusting the punch. Compress to get smoother onsets and a sense of distance, expand to increase impact and position a track front and center.

Compress the body to make the most prominent features sit firmly in the mix. Create more space by expanding the body when a track totally clogs your mix bus.

Adjust reverberation and background noise with the floor range. Expand to smoothly reduce reverb or noise and gently clean up a recording. Or squeeze it for weird and fascinating artistic effects.

Mixing The Dynamic Grading Way

Ready to fully embrace the Dynamic Grading Workflow? Drop it on every track and leave all faders at 0 dB.

That way you can basically paint your mix by placing individual tracks in the dynamic range, right where they belong.

We don’t say you should mix without even listening, but well, with Dynamic Grading you probably could…

FEATURES

• Land A Punch

• Keep the Body in Shape

• Swipe the Floor

SYSTEM REQUIREMENTS

macOS:

• Operating System: macOS 10.10 or later

• Processor: Intel or Apple Silicon (native support, including AAX)

• RAM: 4 GB minimum

• Plugin Formats: VST3, AU, AAX

Windows:

• Operating System: Windows 7 or later

•Processor: 2 GHz CPU or faster

•RAM: 4 GB minimum

•Plugin Formats: VST3, AAX

Product Condition
Brand New

For Quebec residents – Disclosure under the Consumer Protection Act

In compliance with Bill 29, Best Buy and third-party sellers on Best Buy Marketplace do not guarantee the availability of replacement parts, repair services, or maintenance information for any products. Coverage provided through any Best Buy Protection programs and applicable manufacturer warranties, if any, remain in place. Please contact the manufacturer directly for information about their availability guarantee.

Shipping Charges

Free standard shipping on all orders.

Processing Time

Most items ship within 2 business days after an order is placed*. Allow additional time for shipping to your address.
*Please note: If an item you ordered becomes unavailable, you'll be notified and a full refund will be processed within 2 business days.

Shipping Area Restrictions

Shipping is not available in the following areas*:
  • No restrictions in Canada
*Please note: Shipping area restrictions may vary for large items. If an item can't be shipped to your address, we'll let you know during the checkout process.
Product Category
Software
Return/Exchange Period
Physical: 30 days. Digital Downloads: Not returnable.
Condition
Unopened

In compliance with Canada Copyright legislation, software, music and movies cannot be returned if opened.

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